Daniel Oliveira Moreira
Hello! I'm a gameplay programmer and software engineer. I work mainly with Unity (C#), but I can also work with Godot (GDScript) and Unreal(C++).
I have been passionate about video games since I was young and loved playing them. So, I became interested in how they were made!
I enjoy blending creativity with technology and love working on innovative projects that push the boundaries of what's possible in gaming.
Experience
Gameplay Programmer Intern
Nerd Monkeys, February 2025 - June 2025
In this internship, I collaborated with a team of workers in various areas, such as programmers, artists, and game and sound designers. I worked with Unity and C# to develop various projects where I did game and level designing and programmed gameplay mechanics.
In these projects, I was able to improve my familiarity with Unity, my adaptability working with existent projects (by refactoring and adding new features), and my teamwork by collaborating with other colleagues and attending meetings.
Download Nerd Monkeys Recommendation LetterEducation
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Master's in Digital Games Development
At my master's, I have gained a solid foundation in game development. During my studies, I was introduced to different areas in many courses, like designing, programming, and modeling, where I completed various projects, where I could apply my knowledge as a software engineer and develop my teamwork and logical skills for 2D and 3D games.
Aveiro University, September 2023 – July 2025
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Bachelor's in Computer Science
At my bachelor's, I was able to learn how to program with various languages, like C, C++, C#, Java, Python, HTML, CSS, and Javascript, that I applied to different projects.
Fernando Pessoa University, October 2020 – June 2023